Memory Managment
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PrettyOS Memory Layout
General Memory Layout
0 MB - 16 MB For DMA only. Kernel code resides somewhere inbetween, I think 16 MB - 20 MB For placement allocation while the heap is not set up. Here resides - "Physical" bit table (128 KB) - Kernel page directory (circa 8 KB) - Kernel's page tables for 0 MB - 20 MB (20 KB) - Kernel's page tables for 3 GB - 4 GB (1024 KB) - Heap's "region" list (nongrowable) (Remaining) 20 MB - 3 GB Intended for user programs' code, stack, heap 3 GB - 0xFFF00000 For the kernel heap only; malloc'd memory resides here 0xFFF00000 - 4 GB Memory mapped stuff. E.g. for the PCI area.
About the code - Preface
The whole memory management code is contained in four files: paging.h, paging.c, kheap.h, kheap.c.
The interface (stuff in the header files) is designed to be as small as possible. The code itself is aimed to be most easy to understand, so the concepts and implementations are held rather simple than performant (also some optimizations were applied).
The implementation supports memory of up to 4 GB, requiring a page size of 4 KB.About the physical memory management
As in most hobby OS, the physical memory is managed via a bit table, each bit reflects the state of a physical 4 KB memory frame. The state can be "free" or "reserved", resulting in a 0-bit for "free" and a 1-bit for "reserved".
To avoid calculations the bit table is 128 KB of size, thus covering 4 GB of memory.No functions or data are exported, all functionality is used directly by the paging module. The code resides in the paging.c file, all functions and variables marked as "static".
Internal data structures:
The BIOS provides a "memory map", each entry specifying a memory block's address, size and whether it is usable for us.typedef struct { uint64_t base; // The region's address uint64_t size; // The region's size uint32_t type; // Is "1" for "free" uint32_t ext; // Unimportant for us } __attribute__((packed)) mem_map_entry_t;
The internal variables:
Pointer to the bit table. We access 32 bits at a time since we cannot directly access each bit on it's own.uint32_t* bittable;
When we (linearly) search for a free frame, it is a waste to always start searching at bit 0. So an optimization is applied in that we remember the first possible integer which might contain a free bit.
uint32_t first_free_dword;
The internal functions:
Scans through the memory map to find out whether the specified physical range (frombeg
inclusively toend
exclusively) is free for use. Independent from the bit table, does not use the internal variables. Returns true if the area is free for use.bool memorymap_availability( const mem_map_entry_t* entries, uint64_t beg, uint64_t end )
Sets the appropiate bits in the bittable for the physical address range given by
addr_begin
andaddr_end
.void phys_set_bits( uint32_t addr_begin, uint32_t addr_end, bool reserved )
Does the initialization. At first, the memory map's entries get constrained to 4 GB in case they exceed that mark. Subsequently we check whether the region 16 MB - 20 MB is marked as free in the memory map as we want to store our private data here.
Afterwards we allocate the bit table, set it's bits according to the memory map, reserve 0 MB - 20 MB, initializefirst_free_dword
and determine and return the amount of available memory.uint32_t phys_init()
Allocates (flips the appropiate bit from "free" to "reserved") a random 4 KB physical frame and returns the physical address. Adjusts the
first_free_dword
variable if necessary.uint32_t phys_alloc()
De-allocates the given 4 KB physical frame by setting it's bit to "reserved" and besides eventually adjusts first_free_dword.
void phys_free( uint32_t addr )
About the paging facility
Uses conventional data structures and concepts. There are page directories and page tables. However, there may be one unconventional detail: All page tables for memory that belongs to the kernel are pre-allocated so there won't be a need to adjust all user page directories in case of (e.g. heap-) changes.
Several functions are exported but neither the datastructures nor the kernel's page directory address are. The code resides in the paging.c file.
Internal data structures:
Holds the page tables' physical and virtual pointers as well as it's own physical address.struct page_directory_ { uint32_t codes[1024]; page_table_t* tables[1024]; uint32_t pd_phys_addr; } __attribute__((packed));
Holds the page mappings: Their physical addresses and flags.
typedef struct { uint32_t pages[1024]; } page_table_t;
The internal variables:
A pointer to the kernel's page directory.page_directory_t* kernel_pd;
The internal functions:
Returns the mapped physical address for the given page directory and virtual address.uint32_t paging_get_phys_addr( page_directory_t* pd, void* virt_addr )
The exported functions:
Setups the physical and paging management. Invokesphys_init
, allocates and fills the kernel's page directory. Does identity mapping for 0 MB - 20 MB, sets the video area user-accessible (although I think we don't need that any more), initializes the page table for the kernel heap. The heap's page table entries remain unmapped here, i.e. they don't specify a physical address. Finally the actual paging is enabled in the CPU.uint32_t paging_install()
Allocates the given amount (size) of memory and maps it consecutively to the given virtual address. E.g. for enhancing the user's heap, call paging_alloc( user_pd, heap_end, _1MB, MEM_USER | MEM_WRITE ).
bool paging_alloc( page_directory_t* pd, void* virt_addr, uint32_t size, uint32_t flags )
Frees the memory that was allocated by
paging_alloc
. As the paging module does not store the size for manually allocated blocks, you have to provide it here.void paging_free( page_directory_t* pd, void* virt_addr, uint32_t size )
Creates a page directory, copies the kernel's entries into it and returns it's address.
page_directory_t* paging_create_user_pd()
Delete a page directory that you created by a call to
paging_create_user_pd
. All valid mappings of memory registered in that page directory that do not belong to the kernel get freed. Finally the page directory itself is freed.void paging_destroy_user_pd( page_directory_t* pd )
Switches to the given page directory.
void paging_switch( page_directory_t* pd )
About the heap
The heap provides the malloc/free-functionality, i.e. dynamic allocation of memory. It manages a certain amount of continuous virtual memory, starting at "heap_start". Whenever more memory is requested than there is available, the heap expands.
For expansion, the heap asks the paging module to map physical memory to the following virtual addresses and increases it's "heap_size" variable afterwards.To manage the free and reserved (allocated) areas of the heap, an array of "region" elements is held. Each region specifies it's size and whether it is reserved/allocated. Free regions always get merged. Regions don't store their addresses, the third region's address is calculated by adding the first and second region's size to "heap_start":
region_3_addr = heap_start + regions[0].size + regions[1].size.
Before the heap is set up memory is allocated on a "placement address". This is an identity mapped area of continuous memory, the allocation just moves a pointer forward by the requested size and returns it's previous value.
The heap's management data is placed at this placement address, too. Since this area cannot grow, the heap has a maximum amount of region-objects ("region_max_count").
Internal data structures:
Holds the info about a single region.typedef struct { uint32_t size; bool reserved; } region_t;
The internal variables:
Pointer to the array of region objects. This array is not resizeable as it resides in the placement allocation area.region_t* regions = NULL;
Number of currently used region objects and the maximum count of region objects that fit into the regions-array.
uint32_t region_count = 0; uint32_t region_max_count = 0;
Current size that the heap takes up. Grows dynamically when needed.
uint32_t heap_size = 0;
The internal functions:
Receives a pointer to the heap's end and appends size bytes of memory to it. The region-array is adjusted, too.bool heap_grow( uint32_t size, char* heap_end )
The exported functions:
Setups the internal variables.void heap_install()
Allocates the requested amount of memory, assuring the given alignment. Eventually lets the heap grow.
void* malloc( uint32_t size, uint32_t alignment )
Frees the previously allocated memory.
void free( void* addr )
Miscellaneous
Maps some virtual address to the given physical address and returns that virtual address. Use this for memory mapped IO.
void* paging_acquire_pcimem( uint32_t phys_addr )
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wir haben im makefile -O. Das bedeutet ja minimale Optimierung. Wenn man es entfernt oder -O0 (o null) schreibt, kracht es in malloc.
kernel/kheap.c: In function 'malloc':
kernel/kheap.c:104: error: initializer element is not constant
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Erhard Henkes schrieb:
kernel/kheap.c:104: error: initializer element is not constant
Witzig, weil ist 'ne Konstante. Dann wird es halt zum define.
Crasht dann aber mit -O0 beim Übergang von init nach main. Ist echt anstrengend zu debuggen.
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Steckt man die paar Zeilen der init-Funktion direkt an den Anfang der main-Funktion, klappt alles. Verrücktes Verhalten. Ich würde sagen, wir lassen es erstmal bei -O.
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Der Code ist sehr wahrscheinlich auch mit -O kaputt, nur subtiler. Solche Bugs werden vom Liegenlassen jedenfalls meistens nicht einfacher.
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Da hast du wohl recht.
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Oder es fehlt einfach irgendwo ein "volatile"...
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Bei Treibern mag das ja regelmäßig vorkommen, aber eine Speicherverwaltung, die volatile braucht, wäre mir suspekt.
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An der Speicherverwaltung kann es gar nicht liegen, die wird erst später initialisiert, nach dem Crash. Der Code, der bis zum Absturz durchlaufen wird, ist auch relativ überschaubar. Direkt nach dem Eintritt in die main-Funktion wird die "init"-Funktion aufgerufen, die folgende Sachen ausführt:
clear_screen(); settextcolor(14,0); printformat("PrettyOS [Version 0.0.0.221]\n"); gdt_install(); idt_install(); timer_install(); keyboard_install(); syscall_install(); settextcolor(15,0);
Auf den ersten Blick in diese Funktionen sieht das alles recht ungefährlich aus. Die Sachen laufen auch gut durch, beim return geht irgendwas schief, scheint also der Stack kaputt zu sein. Bloß woher Ich bin schon dabei, zu debuggen und zu disassemblern, ist aber eine eklige Arbeit..
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Ist eher alles ein Problem mit den Kompilerflags. Folgendes Beispiel:
// ckernel.c Revision 219 int main() { for(;;); // <- Endlosschleife :) init(); (...) }
Ohne Flag "-O" stürzt PrettyOS ab, woraus vorerst nur folgen soll, daß die Endlosschleife nicht ausgeführt wurde (also "verschwunden" ist).
Mit Flag "-O" bleibt PrettyOS in der Endlosschleife hängen, was heißt, daß sie nicht "verschwunden" ist.
Daraus folgt, daß der GCC auch ohne Angabe von Optionen zur Optimierung den Quellcode wie auch immer verändert. Insofern wirst Du wahrscheinlich im Quellcode auch keine Fehler finden.
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Da läuft beim Linken was schief, aber ist der Grund jetzt klar. Der eigentlich als Einstiegscode gedachte "KernelStart" liegt irgendwo in der Mitte des Binaries.
Mit Compiler-Option -O0 wird die "init"-Funktion nicht ge-inline-t und liegt am Anfang des Binaries, d.h. der Code springt direkt in die init-Funktion, ohne vorher in der "main" gewesen zu sein. Logisch, dass dann keine gültige Rücksprungadresse auf dem Stack liegt und es kracht.
Mit -O wird die "init"-Funktion ge-inline-t und die "main"-Funktion liegt direkt am Anfang des Binaries. Damit klappt es zwar, ist aber nicht im Sinne des Erfinders, die "KernelStart"-Funktion gibt es ja nicht umsonst, sie setzt z.B. den Stack auf 0x01900000.
D.h. irgendwie bekommt der Linker es nicht hin, die "KernelMain" an den Anfang des Binaries zu setzen, obwohl die Funktion im Linkerscript als "ENTRY" markiert ist. Hat jemand eine Idee?
edit: Danke, +gjim+!
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Ok, habs. Im Linkerscript muss
STARTUP(kernel.o)
gesetzt sein, dasENTRY
spielt keine Rolle. Ich comitte.edit: Was für ein Krampf
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Trotzdem könnte man hier mal anmerken, dass man genau wegen sowas ELF oder ähnliche Formate will (die also einen Entrypoint haben)...
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Eine Frage aus dem IRC:
ich frag mich, ob es wirklich nötig ist, die page tables für den kernel bereich im voraus zu allokieren.
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Kann jemand die meory map irgendwie erwitern ? Mehr details wären cool, vielleicht auch graphisch.
Apropo, ich kann auch osdev.org empfehlen.
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Im Repository befindet sich unter /documentation/memory.txt eine detailiertere und aktuellere Übersicht.