mein schiffeversenken mit animationen!



  • hi.

    wollte euch mal mein schiffe versenken zeigen.
    hier der code. könnts ja selbst compilen.
    cya

    #include<stdio.h>
    #include<stdlib.h>
    
    int shipsize, wrong, pl1win = 15, pl2win = 15;
    int fieldship[2][10][10] = {0}, fieldshot[2][10][10] = {0};
    
    int main()
    {
        int player;
    
        void title();    /* Places title on screen*/
        void ships(int);    /* Lets you place your ships*/
        void play_board(int);    /* Places Playboard on screen*/
        void error();    /* Places error messages on screen*/
        int hit_miss(int);    /* Checks if you hit or miss*/
        char transfer(char);    /* Transfers your coordinates*/
    
        for(player = 1 ; player <= 2 ; player++)
        {
            title();
            shipsize = 5;
            printf("\n\nPlayer %d\n\n", player);
            system("pause");
            system("cls");
            do
            {
                title();
                play_board(player);
                ships(player);
            }
            while(shipsize >= 1);
        }
        player = 1;
        do
        {
            title();
            printf("\n\nPlayer %d\n\n", player);
            system("pause");
            system("cls");
            title();
            play_board(player);
            player = hit_miss(player);
            if(pl1win == 0 || pl2win == 0)
            {
                printf("\n\nPlayer %d has won\n\n", player);
                system("pause");
                break;
            }
            if(player == 1)
            {
                player = 2;
            }
            else
            {
                player = 1;
            }
                system("cls");
            }
        while(pl1win != 0 || pl2win != 0);
    }
    void title()
    {
        printf("\n");
        printf("\t       %c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c  %c%c%c%c   %c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c \n", 218, 196, 196, 191, 218, 196, 196, 191, 218, 196, 196, 191, 218, 196, 196, 191, 218, 191, 218, 196, 196, 191, 218, 196, 196, 191, 218, 191, 218, 191, 218, 191, 218, 196, 196, 191, 218, 196, 196, 191);
        printf("\t       %c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c  %c%c%c%c   %c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c \n", 179, 218, 191, 179, 179, 218, 191, 179, 192, 191, 218, 217, 192, 191, 218, 217, 179, 179, 179, 218, 196, 217, 179, 218, 196, 217, 179, 179, 179, 179, 179, 179, 179, 218, 191, 179, 179, 218, 196, 217);
        printf("\t       %c%c%c%c%c%c%c%c %c%c  %c%c %c%c  %c%c%c%c   %c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c     \n", 179, 192, 217, 179, 179, 192, 217, 179, 179, 179, 179, 179, 179, 179, 179, 192, 196, 191, 179, 192, 196, 191, 179, 192, 217, 179, 179, 179, 179, 192, 217, 179, 179, 192, 196, 191);
        printf("\t       %c%c%c%c%c%c%c%c %c%c  %c%c %c%c  %c%c%c%c   %c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c     \n", 179, 218, 191, 179, 179, 218, 191, 179, 179, 179, 179, 179, 179, 179, 179, 218, 196, 217, 192, 196, 191, 179, 179, 218, 191, 179, 179, 179, 179, 218, 196, 217, 192, 196, 191, 179);
        printf("\t       %c%c%c%c%c%c%c%c %c%c  %c%c %c%c%c%c%c%c%c%c   %c%c%c%c%c%c%c%c%c%c%c%c  %c%c%c%c     \n", 179, 192, 217, 179, 179, 179, 179, 179, 179, 179, 179, 179, 179, 192, 196, 191, 179, 192, 196, 191, 218, 196, 217, 179, 179, 179, 179, 179, 179, 179, 179, 179, 218, 196, 217, 179);
        printf("\t       %c%c%c%c%c%c%c%c %c%c  %c%c %c%c%c%c%c%c%c%c   %c%c%c%c%c%c%c%c%c%c%c%c  %c%c%c%c     \n", 192, 196, 196, 217, 192,  217, 192, 217, 192, 217, 192, 217, 192, 196, 196, 217, 192, 196, 196, 217, 192, 196, 196, 217, 192, 217, 192, 217, 192, 217, 192, 217, 192, 196, 196, 217);
        printf("\n\n\n");
    }
    void ships(int player)
    {
        int i, j, ship_x, direction;
        char ship_y;
    
        j = 0;
    
        printf("\n");
        printf("Size %d ship   ", shipsize);
        ship_y = getch();
        printf("%c", ship_y);
        ship_y = transfer(ship_y);
        scanf("%d", &ship_x);
        printf("Up, Down, Left or Right?  ");
        direction = getch();
        printf("%c", direction);
        switch(direction)
        {
            default:
            {
                wrong = 2;
                error();
                break;
            }
            case 'u':
            case 'U':
            {
                for(i = ship_y ; i > ship_y - shipsize ; i--)
                {
                    if(fieldship[player - 1][i][ship_x - 1] == 'X')
                    {
                        j = 1;
                        break;
                    }
                }
                if(ship_y - shipsize >= -1 && j == 0)
                {
                    for(i = ship_y ; i > ship_y - shipsize ; i--)
                    {
                        fieldship[player - 1][i][ship_x - 1] = 'X';
                    }
                    shipsize -= 1;
                    break;
                }
                else
                {
                    wrong = 1;
                    error();
                    break;
                }
            }
            case 'd':
            case 'D':
            {
                for(i = ship_y ; i < ship_y + shipsize ; i++)
                {
                    if(fieldship[player - 1][i][ship_x - 1] == 'X')
                    {
                        j = 1;
                        break;
                    }
                }
                if(ship_y + shipsize <= 10 && j == 0)
                {
                    for(i = ship_y ; i < ship_y + shipsize ; i++)
                    {
                        fieldship[player - 1][i][ship_x - 1] = 'X';
                    }
                    shipsize -= 1;
                    break;
                }
                else
                {
                    wrong = 1;
                    error();
                    break;
                }
            }
            case 'l':
            case 'L':
            {
                for(i = ship_x ; i > ship_x - shipsize ; i--)
                {
                    if(fieldship[player - 1][ship_y][i - 1] == 'X')
                    {
                        j = 1;
                        break;
                    }
                }
                if(ship_x - shipsize >= 0 && j == 0)
                {
                    for(i = ship_x ; i > ship_x - shipsize ; i--)
                    {
                        fieldship[player - 1][ship_y][i - 1] = 'X';
                    }
                    shipsize -= 1;
                    break;
                }
                else
                {
                    wrong = 1;
                    error();
                    break;
                }
            }
            case 'r':
            case 'R':
            {
                for(i = ship_x ; i < ship_x + shipsize ; i++)
                {
                    if(fieldship[player - 1][ship_y][i - 1] == 'X')
                    {
                        j = 1;
                        break;
                    }
                }
                if(ship_x + shipsize <= 11 && j == 0)
                {
                    for(i = ship_x ; i < ship_x + shipsize ; i++)
                    {
                        fieldship[player - 1][ship_y][i - 1] = 'X';
                    }
                    shipsize -= 1;
                    break;
                }
                else
                {
                    wrong = 1;
                    error();
                    break;
                }
            }
        }
        system("cls");
    }
    void play_board(int player)
    {
        int i, j, k;
    
        printf("\t\t");
        for(i = 0 ; i < 10 ; i++)
        {
            printf("  %2d", i + 1);
        }
        printf("\n\t\t %c", 218);
        for(i = 0 ; i < 10 ; i++)
        {
            if(i != 9)
            {
                printf("%c%c%c%c", 196, 196, 196, 194);
            }
            else
            {
                printf("%c%c%c%c", 196, 196, 196, 191);
            }
        }
        printf("\n");
        for(i = 0 ; i < 10 ; i++)
        {
            printf("\t\t%c%c", i + 65, 179);
            for(j = 0 ; j < 10 ; j++)
            {
                if(fieldship[player - 1][i][j] != 0 || shipsize == 0)
                {
                    if(shipsize == 0)
                    {
                        printf(" %c %c", fieldshot[player - 1][i][j], 179);
                    }
                    else
                    {
                        printf(" %c %c", fieldship[player - 1][i][j], 179);
                    }
                }
                else
                {
                    printf("   %c", 179);
                }
            }
            if(i != 9)
            {
                printf("\n\t\t %c", 195);
            }
            else
            {
                printf("\n\t\t %c", 192);
            }
            for(j = 0 ; j < 10 ; j++)
            {
                if(j != 9 && i != 9)
                {
                    printf("%c%c%c%c", 196, 196, 196, 197);
                }
                if(j == 9 & i != 9)
                {
                    printf("%c%c%c%c", 196, 196, 196, 180);
                }
                if(j == 9 && i == 9)
                {
                    for(k = 0 ; k < 10 ; k++)
                    {
                        if(k != 9)
                        {
                            printf("%c%c%c%c", 196, 196, 196, 193);
                        }
                        else
                        {
                            printf("%c%c%c%c", 196, 196, 196, 217);
                        }
                    }
                }
            }
            printf("\n");
        }
    }
    void error()
    {
        if(wrong == 1)
        {
            printf("\n\nNot enough space in that direction, stupid.\n\n");
            system("pause");
        }
        if(wrong == 2)
        {
    
            printf("\n\nThat is not a direction, stupid.\n\n");
            system("pause");
        }
        if(wrong == 3)
        {
            printf("\n\nIncorrect coordinate.\n\n");
            system("pause");
        }
    }
    int hit_miss(int player)
    {
        char ship_y;
        int ship_x;
    
        ship_y = getch();
        printf("%c", ship_y);
        ship_y = transfer(ship_y);
        scanf("%d", &ship_x);
        if(player == 1)
        {
            if(fieldship[player][ship_y][ship_x - 1] == 'X')
            {
                fieldshot[player - 1][ship_y][ship_x - 1] = 'X';
                pl1win -= 1;
                system("cls");
                title();
                play_board(player);
                printf("\n\nHit\n\n");
                system("pause");
            }
            else
            {
                fieldshot[player - 1][ship_y][ship_x - 1] = 'O';
                system("cls");
                title();
                play_board(player);
                printf("\n\nMiss\n\n");
                system("pause");
            }
        }
        else
        {
            if(fieldship[player - 2][ship_y][ship_x - 1] == 'X')
            {
                fieldshot[player - 1][ship_y][ship_x - 1] = 'X';
                pl2win -= 1;
                system("cls");
                title();
                play_board(player);
                printf("\n\nHit\n\n");
                system("pause");
            }
            else
            {
                fieldshot[player - 1][ship_y][ship_x - 1] = 'O';
                system("cls");
                title();
                play_board(player);
                printf("\n\nMiss\n\n");
                system("pause");
            }
        } 
        return(player);
    }
    char transfer(char ship_y)
    {
        if(ship_y >= 'A' && ship_y <= 'J')
        {
            ship_y -= 65;
        }
        if(ship_y >= 'a' && ship_y <= 'j')
        {
            ship_y -= 97;
        }
        return(ship_y);
    }
    


  • SORRY, das war die falsche version!!!
    hier die die ich meine::

    #include<stdio.h>
    #include<stdlib.h>
    #include<conio.c>
    
    int shipsize, pl1win, pl2win, titletime;
    int fieldship[2][10][10] = {0}, fieldshot[2][10][10] = {0};
    int sink[2][4];
    
        void title();    /* Places title on screen */
        void ships(int);    /* Lets you place your ships */
        void play_board(int);    /* Places Playboard on screen */
        void error(int);    /* Places error messages on screen */
        int hit_miss(int);    /* Checks if you hit or miss */
        char transform(char);    /* transforms your coordinates */
        void movie(int);    /* Plays the movie */
        void shipcount(int);    /* Counts the shipsize */
        void sinkship();    /* checks when you sink a ship */
    
    int main()
    {
        int player, i, j, k, sinkship, wrong;
        char menu, game, quit;
    
        do
        {
            title();
            textcolor(LIGHTRED);
            printf("Rules     :  1\n");
            printf("Controls  :  2\n");
            printf("Play      :  3\n");
            printf("Quit      :  4\n\n");
            printf("Your entry: ");
            menu = getch();
            printf("%c\n\n", menu);
            switch(menu)
            {
                default :
                {
                    wrong = 5;
                    error(wrong);
                    system("pause");
                    break;
                }
                case '1':
                {
                    printf("Ships must have at least 1 space between each other.\n");
                    printf("Players are not allowed to look when other players are placing ships.\n");
                    printf("Players are not allowed to irritate other players.\n");
                    printf("If you do not play by these rules, the other player wins.\n");
                    printf("Shipsizes : 2 = Cruiser\n");
                    printf("          : 3 = Battleship\n");
                    printf("          : 4 = Destroyer\n");
                    printf("          : 5 = Aircraftcarrier\n\n");
                    system("pause");
                    break;
                }
                case '2':
                {
                    printf("First you type (A)a - (J)j.\n");
                    printf("Then you type 1 - 10.\n");
                    printf("Then your press enter.\n");
                    printf("Then you type in a direction.\n");
                    printf("Directions:  (U)u = Up\n");
                    printf("             (D)d = Down\n");
                    printf("             (L)l = Left\n");
                    printf("             (R)r = Right\n\n");
                    system("pause");
                    break;
                }
                case '3':
                {
                    do
                    {
                        pl1win = 14;
                        pl2win = 14;
                        system("cls");
                        for(player = 1 ; player <= 2 ; player++)
                        {
                            shipsize = 5;
                            title();
                            textcolor(LIGHTRED);
                            printf("\n\nPlayer %d\n\n", player);
                            system("pause");
                            system("cls");
                            do
                            {
                                title();
                                play_board(player);
                                ships(player);
                            }
                            while(shipsize >= 2);
                        }
                        player = 1;
                        do
                        {
                            title();
                            textcolor(LIGHTRED);
                            printf("\n\nPlayer %d\n\n", player);
                            system("pause");
                            system("cls");
                            title();
                            play_board(player);
                            player = hit_miss(player);
                            if(pl1win == 0 || pl2win == 0)
                            {
                                printf("\n\nPlayer %d has won\n\n", player);
                                printf("Play again?  ");
                                do
                                {
                                    game = getch();
                                    printf("%c", game);
                                    if(game != 'Y' && game != 'y' && game != 'N' && game != 'n')
                                    {
                                        wrong = 5;
                                        error(wrong);
                                        printf("\n(Y)y / (N)n");
                                    }
                                    if(game == 'Y' || game == 'y')
                                    {
                                        for(i = 0 ; i < 10 ; i++)
                                        {
                                            for(j = 0 ; j < 10 ; j++)
                                            {
                                                for(k = 0 ; k < 10 ; k++)
                                                {
                                                    fieldship[i][j][k] = 0;
                                                    fieldshot[i][j][k] = 0;
                                                }
                                            }
                                        }
                                    }
                                }
                                while(game != 'Y' && game != 'y' && game != 'N' && game != 'n');
                                break;
                            }
                            if(player == 1)
                            {
                                player = 2;
                            }
                            else
                            {
                                player = 1;
                            }
                            system("cls");
                        }
                        while(pl1win != 0 && pl2win != 0);
                    }
                    while(game != 'N' && game != 'n');
                    break;
                }
                case '4':
                {
                    printf("\nAre You sure?  ");
                    do
                    {
                        quit = getch();
                        printf("%c\n", quit);
                        if(quit != 'Y' && quit != 'y' && quit != 'N' && quit != 'n');
                        {
                            wrong = 5;
                            error(wrong);
                            printf("(Y)y / (N)n  ");
                        }
                    }
                    while(quit != 'Y' && quit != 'y' && quit != 'N' && quit != 'n');
                }
            }
            system("cls");
        }
        while(quit != 'Y' && quit != 'y');
    }
    void title()
    {
        int i, j, x, y, done, color;
        char hl[6][45];
    
        done = 0;
    
        srand(time(NULL));
        hl[0][0]  = 218;  hl[1][0]  = 179;  hl[2][0]  = 179;  hl[3][0]  = 179;  hl[4][0]  = 179;  hl[5][0]  = 192;
        hl[0][1]  = 196;  hl[1][1]  = 218;  hl[2][1]  = 192;  hl[3][1]  = 218;  hl[4][1]  = 192;  hl[5][1]  = 196;
        hl[0][2]  = 196;  hl[1][2]  = 191;  hl[2][2]  = 217;  hl[3][2]  = 191;  hl[4][2]  = 217;  hl[5][2]  = 196;
        hl[0][3]  = 191;  hl[1][3]  = 179;  hl[2][3]  = 179;  hl[3][3]  = 179;  hl[4][3]  = 179;  hl[5][3]  = 217;
        hl[0][4]  = 218;  hl[1][4]  = 179;  hl[2][4]  = 179;  hl[3][4]  = 179;  hl[4][4]  = 179;  hl[5][4]  = 192;
        hl[0][5]  = 196;  hl[1][5]  = 218;  hl[2][5]  = 192;  hl[3][5]  = 218;  hl[4][5]  = 179;  hl[5][5]  = 217;
        hl[0][6]  = 196;  hl[1][6]  = 191;  hl[2][6]  = 217;  hl[3][6]  = 191;  hl[4][6]  = 179;  hl[5][6]  = 192;
        hl[0][7]  = 191;  hl[1][7]  = 179;  hl[2][7]  = 179;  hl[3][7]  = 179;  hl[4][7]  = 179;  hl[5][7]  = 217;
        hl[0][8]  = 218;  hl[1][8]  = 192;  hl[2][8]  = ' ';  hl[3][8]  = ' ';  hl[4][8]  = ' ';  hl[5][8]  = ' ';
        hl[0][9]  = 196;  hl[1][9]  = 191;  hl[2][9]  = 179;  hl[3][9]  = 179;  hl[4][9]  = 179;  hl[5][9]  = 192;
        hl[0][10] = 196;  hl[1][10] = 218;  hl[2][10] = 179;  hl[3][10] = 179;  hl[4][10] = 179;  hl[5][10] = 217;
        hl[0][11] = 191;  hl[1][11] = 217;  hl[2][11] = ' ';  hl[3][11] = ' ';  hl[4][11] = ' ';  hl[5][11] = ' ';
        hl[0][12] = 218;  hl[1][12] = 192;  hl[2][12] = ' ';  hl[3][12] = ' ';  hl[4][12] = ' ';  hl[5][12] = ' ';
        hl[0][13] = 196;  hl[1][13] = 191;  hl[2][13] = 179;  hl[3][13] = 179;  hl[4][13] = 179;  hl[5][13] = 192;
        hl[0][14] = 196;  hl[1][14] = 218;  hl[2][14] = 179;  hl[3][14] = 179;  hl[4][14] = 179;  hl[5][14] = 217;
        hl[0][15] = 191;  hl[1][15] = 217;  hl[2][15] = ' ';  hl[3][15] = ' ';  hl[4][15] = ' ';  hl[5][15] = ' ';
        hl[0][16] = 218;  hl[1][16] = 179;  hl[2][16] = 179;  hl[3][16] = 179;  hl[4][16] = 179;  hl[5][16] = 192;
        hl[0][17] = 191;  hl[1][17] = 179;  hl[2][17] = 179;  hl[3][17] = 179;  hl[4][17] = 192;  hl[5][17] = 196;
        hl[0][18] = ' ';  hl[1][18] = ' ';  hl[2][18] = ' ';  hl[3][18] = ' ';  hl[4][18] = 196;  hl[5][18] = 196;
        hl[0][19] = ' ';  hl[1][19] = ' ';  hl[2][19] = ' ';  hl[3][19] = ' ';  hl[4][19] = 191;  hl[5][19] = 217;
        hl[0][20] = 218;  hl[1][20] = 179;  hl[2][20] = 179;  hl[3][20] = 179;  hl[4][20] = 179;  hl[5][20] = 192;
        hl[0][21] = 196;  hl[1][21] = 218;  hl[2][21] = 192;  hl[3][21] = 218;  hl[4][21] = 192;  hl[5][21] = 196;
        hl[0][22] = 196;  hl[1][22] = 196;  hl[2][22] = 196;  hl[3][22] = 196;  hl[4][22] = 196;  hl[5][22] = 196;
        hl[0][23] = 191;  hl[1][23] = 217;  hl[2][23] = 191;  hl[3][23] = 217;  hl[4][23] = 191;  hl[5][23] = 217;
        hl[0][24] = ' ';  hl[1][24] = ' ';  hl[2][24] = ' ';  hl[3][24] = ' ';  hl[4][24] = ' ';  hl[5][24] = ' ';
        hl[0][25] = ' ';  hl[1][25] = ' ';  hl[2][25] = ' ';  hl[3][25] = ' ';  hl[4][25] = ' ';  hl[5][25] = ' ';
        hl[0][26] = ' ';  hl[1][26] = ' ';  hl[2][26] = ' ';  hl[3][26] = ' ';  hl[4][26] = ' ';  hl[5][26] = ' ';
        hl[0][27] = 218;  hl[1][27] = 179;  hl[2][27] = 179;  hl[3][27] = 192;  hl[4][27] = 218;  hl[5][27] = 192;
        hl[0][28] = 196;  hl[1][28] = 218;  hl[2][28] = 192;  hl[3][28] = 196;  hl[4][28] = 196;  hl[5][28] = 196;
        hl[0][29] = 196;  hl[1][29] = 196;  hl[2][29] = 196;  hl[3][29] = 191;  hl[4][29] = 217;  hl[5][29] = 196;
        hl[0][30] = 191;  hl[1][30] = 217;  hl[2][30] = 191;  hl[3][30] = 179;  hl[4][30] = 179;  hl[5][30] = 217;
        hl[0][31] = 218;  hl[1][31] = 179;  hl[2][31] = 179;  hl[3][31] = 179;  hl[4][31] = 179;  hl[5][31] = 192;
        hl[0][32] = 191;  hl[1][32] = 179;  hl[2][32] = 192;  hl[3][32] = 218;  hl[4][32] = 179;  hl[5][32] = 217;
        hl[0][33] = 218;  hl[1][33] = 179;  hl[2][33] = 217;  hl[3][33] = 191;  hl[4][33] = 179;  hl[5][33] = 192;
        hl[0][34] = 191;  hl[1][34] = 179;  hl[2][34] = 179;  hl[3][34] = 179;  hl[4][34] = 179;  hl[5][34] = 217;
        hl[0][35] = 218;  hl[1][35] = 179;  hl[2][35] = 179;  hl[3][35] = 179;  hl[4][35] = 179;  hl[5][35] = 192;
        hl[0][36] = 191;  hl[1][36] = 179;  hl[2][36] = 179;  hl[3][36] = 179;  hl[4][36] = 179;  hl[5][36] = 217;
        hl[0][37] = 218;  hl[1][37] = 179;  hl[2][37] = 179;  hl[3][37] = 179;  hl[4][37] = 179;  hl[5][37] = 192;
        hl[0][38] = 196;  hl[1][38] = 218;  hl[2][38] = 192;  hl[3][38] = 218;  hl[4][38] = 179;  hl[5][38] = 217;
        hl[0][39] = 196;  hl[1][39] = 191;  hl[2][39] = 217;  hl[3][39] = 196;  hl[4][39] = ' ';  hl[5][39] = ' ';
        hl[0][40] = 191;  hl[1][40] = 179;  hl[2][40] = 179;  hl[3][40] = 217;  hl[4][40] = ' ';  hl[5][40] = ' ';
        hl[0][41] = 218;  hl[1][41] = 179;  hl[2][41] = 179;  hl[3][41] = 192;  hl[4][41] = 218;  hl[5][41] = 192;
        hl[0][42] = 196;  hl[1][42] = 218;  hl[2][42] = 192;  hl[3][42] = 196;  hl[4][42] = 196;  hl[5][42] = 196;
        hl[0][43] = 196;  hl[1][43] = 196;  hl[2][43] = 196;  hl[3][43] = 191;  hl[4][43] = 217;  hl[5][43] = 196;
        hl[0][44] = 191;  hl[1][44] = 217;  hl[2][44] = 191;  hl[3][44] = 179;  hl[4][44] = 179;  hl[5][44] = 217;
        do
        {
            y = rand() % 6;
            x = rand() % 45;
            color = rand() % 2;
            if(color == 1)
            {
                textcolor(GREEN);
            }
            else
            {
                textcolor(LIGHTGREEN);
            }
            if(hl[y][x] != 0)
            { 
                gotoxy(x + 16 , y + 2);
                printf("%c", hl[y][x]);
                if(titletime != 1)
                {
                    sleep(10);
                }
                done += 1;
                hl[y][x] = 0;
            }
        }
        while(done != 270);
        titletime = 1;
        textcolor(LIGHTBLUE);
        gotoxy(1 , 10);
    }
    void ships(int player)
    {
        int i, j, ship_x, direction, wrong;
        char ship_y;
    
        j = 0;
    
        textcolor(LIGHTRED);
        printf("\n");
        printf("Size %d ship  ", shipsize);
        do
        {
            ship_y = getch();
            printf("%c", ship_y);
            if(ship_y < 'A' || ship_y > 'J' && ship_y < 'a' || ship_y > 'j')
            {
                wrong = 3;
                error(wrong);
                printf("(A)a - (J)j  ");
            }
        }
        while(ship_y < 'A' || ship_y > 'J' && ship_y < 'a' || ship_y > 'j');
        ship_y = transform(ship_y);
        do
        {
            scanf("%d", &ship_x);
            if(ship_x < 1 || ship_x > 10)
            {
                wrong = 3;
                error(wrong);
                printf("1 - 10  ");
            }
        }
        while(ship_x < 1 || ship_x > 10);
        printf("Up, Down, Left or Right?  ");
        direction = getch();
        printf("%c\n", direction);
        switch(direction)
        {
            default :
            {
                wrong = 2;
                error(wrong);
                break;
            }
            case 'u':
            case 'U':
            {
                for(i = ship_y ; i > ship_y - shipsize ; i--)
                {
                    if(fieldship[player - 1][i][ship_x - 1] >= 2 && fieldship[player - 1][i][ship_x - 1] <= 5)
                    {
                        j = 1;
                        break;
                    }
                }
                if(ship_y - shipsize >= -1 && j == 0)
                {
                    shipcount(player);
                    for(i = ship_y ; i > ship_y - shipsize ; i--)
                    {
                        fieldship[player - 1][i][ship_x - 1] = shipsize;
                    }
                    shipsize -= 1;
                    break;
                }
                else
                {
                    wrong = 1;
                    error(wrong);
                    break;
                }
            }
            case 'd':
            case 'D':
            {
                for(i = ship_y ; i < ship_y + shipsize ; i++)
                {
                    if(fieldship[player - 1][i][ship_x - 1] >= 2 && fieldship[player - 1][i][ship_x - 1] <= 5)
                    {
                        j = 1;
                        break;
                    }
                }
                if(ship_y + shipsize <= 10 && j == 0)
                {
                    shipcount(player);
                    for(i = ship_y ; i < ship_y + shipsize ; i++)
                    {
                        fieldship[player - 1][i][ship_x - 1] = shipsize;
                    }
                    shipsize -= 1;
                    break;
                }
                else
                {
                    wrong = 1;
                    error(wrong);
                    break;
                }
            }
            case 'l':
            case 'L':
            {
                for(i = ship_x ; i > ship_x - shipsize ; i--)
                {
                    if(fieldship[player - 1][ship_y][i - 1] >= 2 && fieldship[player - 1][ship_y][i - 1] <= 5)
                    {
                        j = 1;
                        break;
                    }
                }
                if(ship_x - shipsize >= 0 && j == 0)
                {
                    shipcount(player);
                    for(i = ship_x ; i > ship_x - shipsize ; i--)
                    {
                        fieldship[player - 1][ship_y][i - 1] = shipsize;
                    }
                    shipsize -= 1;
                    break;
                }
                else
                {
                    wrong = 1;
                    error(wrong);
                    break;
                }
            }
            case 'r':
            case 'R':
            {
                for(i = ship_x ; i < ship_x + shipsize ; i++)
                {
                    if(fieldship[player - 1][ship_y][i - 1] >= 2 && fieldship[player - 1][ship_y][i - 1] <= 5)
                    {
                        j = 1;
                        break;
                    }
                }
                if(ship_x + shipsize <= 11 && j == 0)
                {
                    shipcount(player);
                    for(i = ship_x ; i < ship_x + shipsize ; i++)
                    {
                        fieldship[player - 1][ship_y][i - 1] = shipsize;
                    }
                    shipsize -= 1;
                    break;
                }
                else
                {
                    wrong = 1;
                    error(wrong);
                    break;
                }
            }
        }
        system("cls");
    }
    void play_board(int player)
    {
        int i, j, k;
    
        textcolor(LIGHTGREEN);
        printf("\t\t");
        for(i = 0 ; i < 10 ; i++)
        {
            printf("  %2d", i + 1);
        }
        printf("\n\t\t %c", 218);
        for(i = 0 ; i < 10 ; i++)
        {
            if(i != 9)
            {
                printf("%c%c%c%c", 196, 196, 196, 194);
            }
            else
            {
                printf("%c%c%c%c", 196, 196, 196, 191);
            }
        }
        printf("\n");
        for(i = 0 ; i < 10 ; i++)
        {
            printf("\t\t%c%c", i + 65, 179);
            for(j = 0 ; j < 10 ; j++)
            {
                if(fieldship[player - 1][i][j] != 0 || shipsize == 1)
                {
                    if(shipsize == 1)
                    {
                        printf(" %c %c", fieldshot[player - 1][i][j], 179);
                    }
                    else
                    {
                        printf(" X %c", 179);
                    }
                }
                else
                {
                    printf("   %c", 179);
                }
            }
            if(i != 9)
            {
                printf("\n\t\t %c", 195);
            }
            else
            {
                printf("\n\t\t %c", 192);
            }
            for(j = 0 ; j < 10 ; j++)
            {
                if(j != 9 && i != 9)
                {
                    printf("%c%c%c%c", 196, 196, 196, 197);
                }
                if(j == 9 & i != 9)
                {
                    printf("%c%c%c%c", 196, 196, 196, 180);
                }
                if(j == 9 && i == 9)
                {
                    for(k = 0 ; k < 10 ; k++)
                    {
                        if(k != 9)
                        {
                            printf("%c%c%c%c", 196, 196, 196, 193);
                        }
                        else
                        {
                            printf("%c%c%c%c", 196, 196, 196, 217);
                        }
                    }
                }
            }
            printf("\n");
        }
    }
    void error(int wrong)
    {
        switch(wrong)
        {
            case 1:
            {
                printf("\nNot enough space in that direction.\n");
                system("pause");
                break;
            }
            case 2:
            {
                printf("\nThat is not a direction.\n");
                system("pause");
                break;
            }
            case 3:
            {
                printf("\nIncorrect coordinate. Try again.\n");
                break;
            }
            case 4:
            {
                printf("\nYou already have shot there.\n");
                break;
            }
            case 5:
            {
                printf("\nIncorrect entry.\n\n");
                break;
            }
        }
    }
    int hit_miss(int player)
    {
        int wrong;
        int ship_x;
        char ship_y;
    
        textcolor(LIGHTRED);
        do
        {
            printf("\nWhere do you want to shoot at?  ");
            do
            {
                ship_y = getch();
                printf("%c", ship_y);
                if(ship_y < 'A' || ship_y > 'J' && ship_y < 'a' || ship_y > 'j')
                {
                    wrong = 3;
                    error(wrong);
                    printf("\n(A)a - (J)j  ");
                }
            }
            while(ship_y < 'A' || ship_y > 'J' && ship_y < 'a' || ship_y > 'j');
            ship_y = transform(ship_y);
            do
            {
                scanf("%d", &ship_x);
                if(ship_x < 1 || ship_x > 10)
                {
                    wrong = 3;
                    error(wrong);
                    printf("\n1 - 10  ");
                }
            }
            while(ship_x < 1 || ship_x > 10);
            if(player == 1)
            {
                if(fieldshot[player - 1][ship_y][ship_x - 1] == 'X' || fieldshot[player - 1][ship_y][ship_x - 1] == 'O')
                {
                    wrong = 4;
                    error(wrong);
                }
                else
                {
                    if(fieldship[player][ship_y][ship_x - 1] >= 2 && fieldship[player][ship_y][ship_x - 1] <= 5)
                    {
                        fieldshot[player - 1][ship_y][ship_x - 1] = 'X';
                        pl1win -= 1;
                        sinkship(player, ship_x, ship_y);
                        wrong = 0;
                        system("pause");
                    }
                    else
                    {
                        fieldshot[player - 1][ship_y][ship_x - 1] = 'O';
                        system("cls");
                        title();
                        movie(0);
                        printf("\nMiss\n\n");
                        wrong = 0;
                        system("pause");
                    }
                }
            }
            else
            {
                if(fieldshot[player - 1][ship_y][ship_x - 1] == 'X' || fieldshot[player - 1][ship_y][ship_x - 1] == 'O')
                {
                    wrong = 4;
                    error(wrong);
                }
                else
                {
                    if(fieldship[player - 2][ship_y][ship_x - 1] >= 2 && fieldship[player - 2][ship_y][ship_x - 1] <= 5)
                    {
                        fieldshot[player - 1][ship_y][ship_x - 1] = 'X';
                        pl2win -= 1;
                        sinkship(player, ship_x, ship_y);
                        wrong = 0;
                        system("pause");
                    }
                    else
                    {
                        fieldshot[player - 1][ship_y][ship_x - 1] = 'O';
                        system("cls");
                        title();
                        movie(0);
                        printf("\nMiss\n\n");
                        wrong = 0;
                        system("pause");
                    }
                }
            }
        }
        while(wrong == 4);
        return(player);
    }
    char transform(char ship_y)
    {
        if(ship_y >= 'A' && ship_y <= 'J')
        {
            ship_y -= 65;
        }
        if(ship_y >= 'a' && ship_y <= 'j')
        {
            ship_y -= 97;
        }
        return(ship_y);
    }
    void movie(int x)
    {
        int i, j, k, z;
    
        textcolor(LIGHTCYAN);
        printf("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
        printf("\t\t\t\t\t\t         %c%c\n", 218, 123);
        printf("\t\t\t\t\t\t        %c%c%c  %c\n", 218, 193, 191, 47);
        printf("\t\t\t\t\t\t       %c%c %c %c%c%c %c%c\n", 92, 179, 179, 218, 193, 191, 218, 123);
        printf("\t\t\t\t\t\t       %c%c %c %c %c%c%c%c\n", 195, 217, 179, 179, 179, 218, 193, 191);
        printf("\t\t\t\t\t\t   %c %c%c%c  %c %c %c%c %c%c%c\n", 92, 92, 218, 217, 179, 179, 192, 217, 192, 191, 47);
        printf("\t\t\t\t\t\t %c%c%c%c%c%c   %c%c%c     %c%c%c\n", 123, 196, 193, 196, 193, 217, 192, 196, 217, 192, 193, 125);
        printf("\t\t\t\t\t\t  %c                %c\n", 92, 47);
        printf("\t\t\t\t\t\t   %c%c%c%c%c%c%c%c%c%c%c%c%c%c%c%c\n", 92, 196, 196, 196, 196, 196, 196, 196, 196, 196, 196, 196, 196, 196, 196, 47);
        textcolor(LIGHTGREEN);
        if(x > 0)
        {
            z = 28;
        }
        else
        {
            z = 35;
        }
        for(i = 10 ; i <= z ; i++)
        {
            switch(x)
            {
                case 0:
                {
                    j = i + 10;
                    break;
                }
                case 1:
                case 2:        
                {        
                    j = i + 30;
                }
            }
            gotoxy(j , i);
            printf("%c", 92);
            sleep(30);
            gotoxy(j , i);
            printf(" ");
        }
        if(x > 0)
        {
            textcolor(LIGHTRED);
            gotoxy(j - 1 , i - 1);
            printf("%c%c%c", 218, 193, 191);
            k = 0;
            for(i = 28 ; i >= 20 ; i--)
            {
                k += 1;
                if(x == 2)
                {
                    gotoxy(i + 30 - 4, j - 31 + 5);
                    printf("%c",193);
                    gotoxy(i + 30 - 4, j - 31 + 4);
                    printf("%c",92);
                    gotoxy(i + 30 - 8, j - 31 + 5);
                    printf("%c",123);
                    gotoxy(i + 30 - 7, j - 31 + k + 5);
                    printf("%c",92);
                    gotoxy(i + 30 - 4, j - 31 + k + 6);
                    printf("%c",196);
                    gotoxy(i + 30 + k - 4, j - 31 + k + 6);
                    printf("%c",196);
                    gotoxy(i + 30 + k - 3, j - 31 + k + 6);
                    printf("%c",196);
                    gotoxy(i + 30 + k - 2, j - 31 + k + 6);
                    printf("%c",196);
                    gotoxy(i + 30 + k - 1, j - 31 + k + 6);
                    printf("%c",196);
                    gotoxy(i + 30 + k , j - 31 + k + 6);
                    printf("%c",196);
                    gotoxy(i + 30 + k + k , j - 31 + k + 6);
                    printf("%c",196);
                    gotoxy(i + 30 + k + k + 5, j - 31 + k + 6);
                    printf("%c",196);
                    gotoxy(i + 30 + k + k + 6, j - 31 + k + 6);
                    printf("%c",196);
                    gotoxy(i + 30 + k + k + 7, j - 31 + k + 6);
                    printf("%c", 47);
                    gotoxy(i + 30 + k + k + 8, j - 31 + k + 5);
                    printf("%c", 47);
                    gotoxy(i + 30 + k + k + 7, j - 31 + 5);
                    printf("%c", 192);
                    gotoxy(i + 30 + k + k + 3, j - 31 + 4);
                    printf("%c", 192);
                    gotoxy(i + 30 + k + k + 2, j - 31 - k + 2);
                    printf("%c", 47);
                    gotoxy(i + 30 + k - 1, j - 31 - k + 1);
                    printf("%c", 218);
                    gotoxy(j + k + 2 , i + k + k + 1);
                    printf("%c", 179);
                    gotoxy(j + k + 2 , i + k + k + 2);
                    printf("%c", 217);
                    gotoxy(j + k + 1 , i + k + k + 2);
                    printf("%c", 196);
                    gotoxy(j + k , i + k + k + 2);
                    printf("%c", 192);
                    gotoxy(j + k , i + k + k + 1);
                    printf("%c", 192);
                    gotoxy(j + k , i + k + 1);
                    printf("%c", 179);
                    gotoxy(j + k , i + k);
                    printf("%c", 179);
                    gotoxy(i + 29 , j - 29 + k);
                    printf("%c", 217);
                    gotoxy(i + 28 , j - 29);
                    printf("%c", 92);
                    gotoxy(i + 29 , j - 30 + k);
                    printf("%c", 179);
                    gotoxy(j + k, i + 1);
                    printf("%c", 179);
                }    
                gotoxy(j + 1, i);
                printf("%c", 191);
                gotoxy(i + 29, j - 30);
                printf("%c", 218);
                gotoxy(i + 30, i);
                printf("%c", 193);
                sleep(60);
                if(x == 2)
                {
                    gotoxy(i + 30 - 4, j - 31 + 5);
                    printf(" ");
                    gotoxy(i + 30 - 4, j - 31 + 4);
                    printf(" ");
                    gotoxy(i + 30 - 8, j - 31 + 5);
                    printf(" ");
                    gotoxy(i + 30 - 7, j - 31 + k + 5);
                    printf(" ");
                    gotoxy(i + 30 - 4, j - 31 + k + 6);
                    printf(" ");
                    gotoxy(i + 30 + k - 4, j - 31 + k + 6);
                    printf(" ");
                    gotoxy(i + 30 + k - 3, j - 31 + k + 6);
                    printf(" ");
                    gotoxy(i + 30 + k - 2, j - 31 + k + 6);
                    printf(" ");
                    gotoxy(i + 30 + k - 1, j - 31 + k + 6);
                    printf(" ");
                    gotoxy(i + 30 + k , j - 31 + k + 6);
                    printf(" ");
                    gotoxy(i + 30 + k + k , j - 31 + k + 6);
                    printf(" ");
                    gotoxy(i + 30 + k + k + 5 , j - 31 + k + 6);
                    printf(" ");
                    gotoxy(i + 30 + k + k + 6 , j - 31 + k + 6);
                    printf(" ");
                    gotoxy(i + 30 + k + k + 7 , j - 31 + k + 6);
                    printf(" ");
                    gotoxy(i + 30 + k + k + 8 , j - 31 + k + 5);
                    printf(" ");
                    gotoxy(i + 30 + k + k + 7 , j - 31 + 5);
                    printf(" ");
                    gotoxy(i + 30 + k + k + 3 , j - 31 + 4);
                    printf(" ");
                    gotoxy(i + 30 + k + k + 2 , j - 31 - k + 2);
                    printf(" ");
                    gotoxy(i + 30 + k - 1 , j - 31 - k + 1);
                    printf(" ");
                    gotoxy(j + k + 2 , i + k + k + 1);
                    printf(" ");
                    gotoxy(j + k + 2 , i + k + k + 2);
                    printf(" ");
                    gotoxy(j + k + 1 , i + k + k + 2);
                    printf(" ");
                    gotoxy(j + k , i + k + k + 2);
                    printf(" ");
                    gotoxy(j + k , i + k + k + 1);
                    printf(" ");
                    gotoxy(j + k , i + k + 1);
                    printf(" ");
                    gotoxy(j + k , i + k);
                    printf(" ");
                    gotoxy(i + 29 , j - 29 + k);
                    printf(" ");
                    gotoxy(i + 28 , j - 29);
                    printf(" ");
                    gotoxy(i + 29 , j - 30 + k);
                    printf(" ");
                    gotoxy(j + k , i + 1);
                    printf(" ");
                }
                gotoxy(j + 1 , i);
                printf(" ");
                gotoxy(i + 29 , j - 30);
                printf(" ");
                gotoxy(i + 30 , i);
                printf(" ");
            }
            printf("\n\n\n\n\n\n\n\n\n\n");
        }
    }
    void shipcount(int player)
    {
        switch(shipsize)
        {
            case 5:
            {
                sink[player - 1][shipsize - 2] = shipsize;
            }
            case 4:
            {
                sink[player - 1][shipsize - 2] = shipsize;
            }
            case 3:
            {
                sink[player - 1][shipsize - 2] = shipsize;
            }
            case 2:
            {
                sink[player - 1][shipsize - 2] = shipsize;
            }
        }
    }
    void sinkship(player, ship_x, ship_y)
    int player, ship_x;
    char ship_y;
    {
        if(player == 1)
        {
            switch(fieldship[player][ship_y][ship_x - 1])
            {
                case 5:
                {
                    sink[player - 1][fieldship[player][ship_y][ship_x - 1] - 2] -= 1;
                    if(sink[player - 1][fieldship[player][ship_y][ship_x - 1] - 2] == 0)
                    {
                        system("cls");
                        title();
                        movie(2);
                        printf("\n\nYou have destroyed the Aircraftcarrier.\n\n");
                    }
                    else
                    {
                        system("cls");
                        title();
                        movie(1);
                        printf("\n\nHit\n\n");
                    }
                    break;
                }
                case 4:
                {
                    sink[player - 1][fieldship[player][ship_y][ship_x - 1] - 2] -= 1;
                    if(sink[player - 1][fieldship[player][ship_y][ship_x - 1] - 2] == 0)
                    {
                        system("cls");
                        title();
                        movie(2);
                        printf("\n\nYou have destroyed the Destroyer.\n\n");
                    }
                    else
                    {
                        system("cls");
                        title();
                        movie(1);
                        printf("\n\nHit\n\n");
                    }
                    break;
                }
                case 3:
                {
                    sink[player - 1][fieldship[player][ship_y][ship_x - 1] - 2] -= 1;
                    if(sink[player - 1][fieldship[player][ship_y][ship_x - 1] - 2] == 0)
                    {
                        system("cls");
                        title();
                        movie(2);
                        printf("\n\nYou have destroyed the Battleship.\n\n");
                    }
                    else
                    {
                        system("cls");
                        title();
                        movie(1);
                        printf("\n\nHit\n\n");
                    }
                    break;
                }
                case 2:
                {
                    sink[player - 1][fieldship[player][ship_y][ship_x - 1] - 2] -= 1;
                    if(sink[player - 1][fieldship[player][ship_y][ship_x - 1] - 2] == 0)
                    {
                        system("cls");
                        title();
                        movie(2);
                        printf("\n\nYou have destroyed the Cruiser.\n\n");
                    }
                    else
                    {
                        system("cls");
                        title();
                        movie(1);
                        printf("\n\nHit\n\n");
                    }
                    break;
                }
            }
        }
        else
        {
            switch(fieldship[player - 2][ship_y][ship_x - 1])
            {
                case 5:
                {
                    sink[player - 1][fieldship[player - 2][ship_y][ship_x - 1] - 2] -= 1;
                    if(sink[player - 1][fieldship[player - 2][ship_y][ship_x - 1] - 2] == 0)
                    {
                        system("cls");
                        title();
                        movie(2);
                        printf("\n\nYou have destroyed the Aircraftcarrier.\n\n");
                    }
                    else
                    {
                        system("cls");
                        title();
                        movie(1);
                        printf("\n\nHit\n\n");
                    }
                    break;
                }
                case 4:
                {
                    sink[player - 1][fieldship[player - 2][ship_y][ship_x - 1] - 2] -= 1;
                    if(sink[player - 1][fieldship[player - 2][ship_y][ship_x - 1] - 2] == 0)
                    {
                        system("cls");
                        title();
                        movie(2);
                        printf("\n\nYou have destroyed the Destroyer.\n\n");
                    }
                    else
                    {
                        system("cls");
                        title();
                        movie(1);
                        printf("\n\nHit\n\n");
                    }
                    break;
                }
                case 3:
                {
                    sink[player - 1][fieldship[player - 2][ship_y][ship_x - 1] - 2] -= 1;
                    if(sink[player - 1][fieldship[player - 2][ship_y][ship_x - 1] - 2] == 0)
                    {
                        system("cls");
                        title();
                        movie(2);
                        printf("\n\nYou have destroyed the Battleship.\n\n");
                    }
                    else
                    {
                        system("cls");
                        title();
                        movie(1);
                        printf("\n\nHit\n\n");
                    }
                    break;
                }
                case 2:
                {
                    sink[player - 1][fieldship[player - 2][ship_y][ship_x - 1] - 2] -= 1;
                    if(sink[player - 1][fieldship[player - 2][ship_y][ship_x - 1] - 2] == 0)
                    {
                        system("cls");
                        title();
                        movie(2);
                        printf("\n\nYou have destroyed the Cruiser.\n\n");
                    }
                    else
                    {
                        system("cls");
                        title();
                        movie(1);
                        printf("\n\nHit\n\n");
                    }
                    break;
                }
            }
        }
    }
    


  • 1. Und?
    2. Was hat das mit ANSI C zu tun?



  • So!
    Zuerst einmal:

    Bitte schaffe dir einen Web-Space an:
    www.8ung.at
    und stelle den Quellcode als cpp bzw. c datei als Download zur Verfügung!
    Da kannst du sogar die *.exe uploaden. (zippen||rarn), dann weiß noch keiner den Quellcode.

    Zweitens:
    Du kannst deine eigenen Beiträge editieren und musst nicht noch einmal den gesamten Code hinknallen.

    Ich werde das Programm aber mal testen. 🕶



  • PS.: Wie wärs wenn du

    conio.c auch hierher stellst??? 😡 😡 😡

    FATAL ERROR: Datei ist nicht vorhanden!



  • Quellcode ist viel zu kompliziert und zu lang!!!

    Warnungen bitte beseitigen!!!
    "Verkürzung von const int in char"
    Das ist nicht gut, weil const int einen größeren Bereich umfasst und so bei der Konvertierung in char Fehler auftreten können!

    Noch etwas:

    W E L C H E P R O G R A M M I E R S P R A C H E S C H R E I B S T DU D A ?



  • hallo mu!

    Tolles Programm.
    Ist dieser programmcode opensource?
    Könnte das Programm mit Hilfe von ncurses auch für Unix-Plattformen verfügbar machen. Möchte dir gerne meine Mithilfe anbieten. 😃

    Gruß
    Michael



  • mu schrieb:

    hier der code. könnts ja selbst compilen.

    Nö, können wir nicht:

    VC++ 6.0 schrieb:

    Fehler beim Ausführen von cl.exe.

    test.exe - 19 Fehler, 451 Warnung(en)

    Hast Du das überhaupt selber mal kompiliert? Anscheinend nicht... 🙄

    #include<conio.c> // fatal error C1083: Include-Datei kann nicht geöffnet werden: 'conio.c': No such file or directory
    ...
    void sinkship(player, ship_x, ship_y) // error C2078: Zu viele Initialisierungen
    // und weil da das Semikolon fehlt:
    // fatal error C1004: Unerwartetes Dateiende gefunden
    int player, ship_x;
    char ship_y; //error C2371: 'ship_y' : Neudefinition; unterschiedliche Basistypen
    {      //error C2447: '<L_PROPERTY>' : Funktionskopf fehlt - Parameterliste im alten Stil?
        if(player == 1)
        {
            ...
        }
    }
    

    ...um nur 2 der 19 Fehler zu zeigen.



  • der fairness halber: können gäste ihre eigenen beiträge editieren?

    zum programm:
    wieso stellst du hier etwas rein, was du noch nicht mal selber compiliert hast? ist der code überhaupt von dir? ich mach mir sicher nicht die mühe und besser die ganzen fehler für dich aus (um dann vielleicht festzustellen dass es noch immer nicht funzt)...



  • SORRY schrieb:

    SORRY, das war die falsche version!!!

    das zweite wohl auch 🙄



  • hi.

    ich habs mal geuppt. bitte: http://mitglied.lycos.de/vanessadean/Game.exe



  • Lycos Tripod schrieb:

    Kein externes linken erlaubt...



  • Du musst verstehen!

    Niemand macht sich die Mühe und korrigiert so ein langes aufwendiges Programm, wenn man sich nicht sicher sein kann, ob es dann funktionieren wird!

    PS.: Quellcode bitte vorher testen!



  • rechtsklick ziel speichern unter



  • Status: getestet
    Wertung:

    1. Coole Animationen! 👍 🙂 Mein Kompliment
    2. 1 Fehler gefungen:
      gib als 1. Koordinate f. ein:
    aa
    

    dann geht gar nichts mehr!

    PS.: DAS kann man auch eingeben (Eingabeabsicherung)

    aaaaaaaa
    

    wie liest du die Zeichenvariable (A,B,C,D,...) ein?



  • Also bevor ich mir das überhaupt näher anschaue, sollten alle system() durch sinnvolle Funktionen ersetzt werden und das Programm bei den Eingaben vor Bufferoverflows geschützt werden.



  • werd ich weiterleiten 😃


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