SystemMenu Close Item entfernen
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BOOL MyAppDlg::OnInitDialog() { CDialog::OnInitDialog(); // Add "About..." menu item to system menu. // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000); CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != NULL) { CString strAboutMenu; strAboutMenu.LoadString(IDS_ABOUTBOX); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); } pSysMenu->RemoveMenu( MF_BYCOMMAND, SC_CLOSE ); //pSysMenu->DeleteMenu( MF_BYCOMMAND, SC_CLOSE ); } // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon // TODO: Add extra initialization here return TRUE; // return TRUE unless you set the focus to a control }
wieso gehen beide nicht ? ist mir ne raetchel
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Also bei mir funktionierts so:
CMenu* mnu = this->GetSystemMenu(FALSE); mnu->ModifyMenu(SC_CLOSE, MF_BYCOMMAND | MF_REMOVE );